Comprehensive Actors Glossary of Terms
Whether you’re just starting or brushing up on industry knowledge, this glossary covers the essential terms every actor should know, from the classroom to the audition room to the set.
Acting Techniques & Methods
- Method Acting: A technique where actors draw on their own personal experiences and emotional memories to bring deep authenticity to their roles.
- Emotional Memory (Affective Memory): A tool within Method Acting where an actor recalls a personal emotional experience to generate genuine feeling in a scene.
- Sense Memory: A related exercise where an actor recalls physical sensations — temperature, smell, texture — to ground a performance in physical reality.
- Stanislavski System: The foundational method developed by Konstantin Stanislavski, focusing on the psychological and emotional truth of a character through objectives, actions, and given circumstances.
- Meisner Technique: Developed by Sanford Meisner, this approach trains actors to live truthfully in imaginary circumstances, emphasizing listening and reacting genuinely to scene partners in the moment.
- Ivana Chubbuck Technique: A 12-step method that channels an actor’s personal pain and inner drive into their character’s pursuit of a goal. The technique focuses on using real emotion as fuel to power objective-driven, powerful performances.
- Chekhov Technique: Developed by Michael Chekhov, this method focuses on physical and psychological gestures, imagination, and atmosphere to access and express character from the outside in.
- Uta Hagen’s Object Exercises: Exercises designed to help actors create believable behavior by grounding themselves in specific, real interactions with objects and their environment.
- Practical Aesthetics: Developed by David Mamet and William H. Macy, this technique strips away psychological complexity in favor of clear, playable actions — focusing on what the character is literally doing in a scene.
- Spolin Improvisation: A system developed by Viola Spolin using theater games and spontaneous play to develop presence, ensemble awareness, and creative freedom in actors.
- Suzuki Method: A rigorous physical training method developed by Tadashi Suzuki that builds an actor’s presence, discipline, and stamina through intense movement exercises rooted in Japanese theatrical traditions.
- Viewpoints: A technique involving the analysis of movement, time, space, and gesture to build physical, ensemble-based performance.
- Alexander Technique: A method that teaches actors to release physical tension and use their bodies more efficiently and naturally, improving posture, breath, and vocal freedom.
- Laban Movement Analysis: A system for understanding and describing human movement through effort, space, shape, and body, used to help actors build distinct physical lives for characters.
Character & Script Analysis
- Objective: What a character wants in a specific scene. Often phrased as “I want to…” — the driving force behind every moment of action.
- Super Objective: The overarching goal or deepest want of a character throughout the entire play or film — the through-line of their desire.
- Action: What the character is actively doing to get what they want. Actions are playable, transitive verbs — e.g., “to seduce,” “to warn,” “to comfort.”
- Tactics: The specific strategies or approaches a character uses moment to moment to pursue their objective. When one tactic fails, they shift to another.
- Obstacle: What stands between the character and their objective — internal (fear, doubt) or external (another person, circumstance). Obstacles create conflict and drama.
- Given Circumstances: The specific facts, conditions, and history that define the world of the play — who the character is, where they are, what has happened before the scene begins.
- Subtext: The unspoken meaning beneath a character’s words and actions — what they really mean, feel, or want beneath the surface of what they say.
- Beat: A unit of action within a scene where a shift or change occurs — a new objective, tactic, or emotional moment begins.
- Arc: The development or transformation of a character over the course of the story — how they change from beginning to end.
- Through-Line (Spine): The central thread connecting all of a character’s choices throughout the story — the continuous inner logic that drives every scene.
- Motivation: The underlying reason behind a character’s actions and decisions — the “why” that fuels their behavior.
- Backstory: The history of a character’s life before the events of the story — used to inform present behavior and choices.
- Endowment: Actively attributing imagined qualities, history, or meaning to objects, places, or other characters to deepen the reality of a scene.
- Status: The relative power dynamic between characters in a scene. Playing high or low status affects physicality, voice, and behavior — and can shift moment to moment.
- Off Book: When an actor has their lines fully memorized and no longer needs to refer to a script during rehearsal.
- On Book: When an actor is still working from or referring to the script during rehearsal.
Performance & Stage
- Fourth Wall: The imaginary boundary between the performers and the audience. When an actor acknowledges the audience directly, they are said to “break the fourth wall.”
- Aside: A line of dialogue spoken directly to the audience that the other characters onstage are not supposed to hear.
- Soliloquy: A speech delivered by a single actor alone on stage, often revealing their inner thoughts directly to the audience.
- Monologue: A long speech delivered by one actor, either to other characters or the audience, in a play or film.
- Projection: The technique of using voice and breath to be heard clearly throughout a space without shouting.
- Physicalization: Using the body — posture, gesture, movement — to express a character’s inner life, emotion, or status.
- Pace: The speed at which a scene unfolds or lines are delivered. Adjusting pace is a key tool for building tension, comedy, or emotional weight.
- Improvisation: Performing spontaneously without a script, making up dialogue and action in the moment. A core skill for auditions, collaboration, and creative development.
- Ad-lib: Going off-script to improvise a line or moment — whether intentional or as a response to an unexpected situation.
- Cue: A signal — verbal, physical, or technical — for an actor to begin their lines or action.
- Upstaging: When an actor draws focus away from the intended main action, or when a more upstage position forces another actor to turn their back to the audience.
- Cheating Out: Subtly adjusting your body position to face the audience or camera more directly, without it appearing unnatural.
- Breaking Character: Losing immersion in a role — stepping out of the fiction of the scene, whether accidentally or intentionally.
- Playing Against: Performing the emotional opposite of what the text suggests — e.g., laughing when discussing something painful — to create nuance and subtext.
- Stage Whisper: A loud, theatrical whisper meant to be heard clearly by the audience, while maintaining the pretense that other characters cannot hear it.
- Emoting: Expressing emotion outwardly in performance. When overdone without grounding, it becomes “mugging.”
- Mugging: Overacting or making exaggerated facial expressions, usually for comic effect but often at the expense of truth.
- Milking: Deliberately extending a moment or reaction for maximum dramatic or comedic effect.
- Downstage: The area of the stage closest to the audience.
- Upstage: The area of the stage farthest from the audience.
- Stage Left / Stage Right: Directions from the actor’s perspective while facing the audience. Stage left is to the actor’s left; stage right is to the actor’s right.
- Opening Up: Turning your body toward the audience to be more visible and engaged with the house.
- Closing Off: Turning away from the audience, often accidentally — something directors will correct.
- Places: The command given to performers to take their assigned starting positions before a scene or performance begins.
- Dress Rehearsal: A full run of the production in complete costume, hair, and makeup — usually the final rehearsal before opening.
- Spike Marks: Tape marks on the stage floor indicating where set pieces, furniture, or actors should be positioned.
- Strike: The process of dismantling and removing the set, props, and equipment after the final performance of a production.
On Set & Production
- Action: The director’s command indicating the camera is rolling and the scene has begun.
- Cut: The director’s command to stop filming.
- Back to One: A verbal cue telling actors and crew to return to their starting positions to repeat a take.
- Call Sheet: A daily document distributed to cast and crew outlining the shooting schedule, call times, locations, and scene order for that day.
- Call Time: The specific time an actor is required to be on set or at a location.
- Blocking: The planned physical movements of actors on stage or set, rehearsed in advance with the director.
- Mark: A taped spot on the floor indicating exactly where an actor should stand for a specific shot.
- Hit Your Mark: Accurately arriving at and standing on your designated mark without looking down — a fundamental on-camera skill.
- Slate: A brief introduction recorded at the start of an audition tape or take, in which the actor states their name, agent, and sometimes the role they’re reading for.
- Take: A single recorded attempt at filming a scene or shot. Multiple takes are often done before a director is satisfied.
- Coverage: Filming a scene from multiple camera angles and distances to give the editor options in post-production.
- Pick-Up: Re-filming a specific portion of a scene, rather than starting the whole scene over from the beginning.
- ADR (Automated Dialogue Replacement): Re-recording dialogue in a studio during post-production, usually to replace audio that was unusable from the original shoot.
- Dailies: The raw, unedited footage from each day’s shoot, reviewed by the director and producers to assess the previous day’s work.
- Hot Set: A set that has been dressed and is ready for filming — nothing should be moved or touched without permission from the crew.
- Check the Gate: A phrase called out by the director or 1st A.D. after a shot to confirm the camera lens is clean and the take is usable before moving on.
- MOS: Shooting a scene without recording sound. Actors still perform normally, but no live audio is captured.
- First Team / Second Team: “First team” refers to the principal actors. “Second team” refers to stand-ins, who hold positions while lighting and camera are set up so the principals can rest or prepare.
- Video Village: The area on set where monitors are set up for the director, producers, and other crew to watch the live camera feed during filming.
- Turnaround: The minimum legally required rest period between the end of one shooting day and the actor’s call time the next day.
- Wrap: The completion of filming — either for the day (“that’s a wrap on today”) or for the entire production.
- Martini Shot: Industry slang for the very last shot of the shooting day.
- Rush Call: A last-minute booking, giving the actor little notice before they are needed on set.
- Weather Permit Call: A call in which the production reserves the right to release talent for a reduced rate due to weather conditions affecting the shoot.
- Green Room: A waiting and relaxation area for actors when they are not on set or stage.
- Craft Services (Crafty): The table or area on set providing snacks and beverages for cast and crew throughout the shooting day.
- Wardrobe Fitting: A pre-production appointment with the wardrobe department to prepare and fit the clothing an actor will wear on screen.
- Wardrobe Allowance: A fee paid to an actor for the use and cleaning of their own personal clothing in a production.
- Lunch Shirt: A shirt worn during meal breaks to protect a costume from stains or damage.
- Close-Up: A shot that tightly frames a person’s face or a specific object, capturing fine detail and emotion.
- Medium Shot: A shot that frames a subject roughly from the waist up — the most common shot in film and TV.
- Wide Shot: A shot showing a broad view of the scene, establishing location and the relationship between characters and environment.
- Over-the-Shoulder (OTS): A shot framed from behind and over one character’s shoulder, looking toward another — commonly used in dialogue scenes.
- Two-Shot: A shot featuring two people in the same frame.
- Eyeline: The specific direction or point an actor looks toward in a scene, carefully matched to the editing so the screen geography feels consistent.
- Spiking the Lens: When an actor looks directly into the camera during filming — usually unintentional and something to avoid unless directed.
- Pan: A horizontal camera movement from side to side.
- Tilt: A vertical camera movement, tilting up or down.
- Dolly: A wheeled platform used to move the camera smoothly toward or away from a subject during a shot.
- Steadicam: A camera stabilization rig worn by the operator, allowing for smooth, flowing handheld shots without shake.
- Director of Photography (D.P.): The head of the camera and lighting departments, responsible for the visual look of the film.
- 1st A.D. (First Assistant Director): The director’s right hand on set, responsible for managing the schedule, coordinating cast and crew, and keeping the day on track.
- 2nd A.D. (Second Assistant Director): Assists the 1st A.D., prepares the call sheet, and is typically the crew member responsible for getting actors to set on time.
- Production Assistant (P.A.): An entry-level crew member who assists with a wide range of tasks on set and in the production office.
- Showrunner: The person with overall creative and operational control of a TV series — typically the head writer and executive producer combined.
- Above-the-Line: Key creative roles whose deals are negotiated individually, typically including the director, producer, writer, and lead actors.
- Below-the-Line: The technical and crew roles with standardized rates, such as camera operators, grips, sound mixers, and PAs.
Auditions & The Business
- Audition: The tryout process for a role in a film, television show, commercial, or stage production.
- Open Call: An audition open to anyone, without a prior appointment or agent submission required.
- Sides: The specific pages or scenes from a script provided to actors to prepare for an audition.
- Cold Read: Performing from a script with little or no preparation time — a test of instinct, clarity, and adaptability.
- Adjustment: A direction given by the casting director or director asking you to change something specific about how you’re playing the material.
- Callback: A second (or subsequent) audition for actors being seriously considered for a role.
- Self-Tape: An audition filmed and submitted by the actor from their own location, increasingly common in the modern industry.
- Chemistry Read: An audition pairing two or more actors together to assess how well they perform and connect as a unit.
- General / Meet & Greet: A casual, non-audition meeting with a casting director to get acquainted — not for a specific role, but to get on their radar for future projects.
- Reader: The person (often a casting assistant) who reads the other character’s lines opposite you during an audition.
- Breakdown: A detailed description of the characters being cast for a production, distributed to agents and managers by casting directors.
- Avail / First Avail: When a casting director or producer checks whether an actor is available for specific dates before formally offering them a booking.
- Pin / Hold: A soft, informal booking that reserves an actor for a job while contracts are still being finalized — not yet a firm commitment.
- Offer Only: A role that is offered directly to an actor without requiring them to audition — typically reserved for established talent.
- Booking: A confirmed commitment that an actor has been hired for a specific role or job.
- Upgrade: When a background or extra performer is elevated to a principal role during production, usually because they are given a line.
- Casting Director: The professional responsible for the actor search, audition process, and presenting talent recommendations to the director and producers.
- Headshot: A professional photograph of the actor — their primary marketing tool. Standard format is 8×10, showing face and sometimes shoulders.
- Demo Reel: A short compilation of an actor’s best on-camera work, used to demonstrate range and experience to casting directors and agents.
- Agent: A licensed representative who submits actors for roles, negotiates deals, and takes a standard 10% commission on bookings.
- Manager: A career advisor who guides an actor’s long-term strategy, develops relationships, and typically takes a 15% commission. Unlike agents, managers are not licensed to procure work in most states.
- Publicist: A PR professional who manages an actor’s public image, press coverage, and media relationships — the third leg of the representation triangle alongside agent and manager.
- Commission: The percentage of an actor’s earnings taken by their representation. Agents typically take 10%; managers typically take 15%.
- SAG-AFTRA: The Screen Actors Guild – American Federation of Television and Radio Artists. The primary union representing film, TV, commercial, and digital media performers in the U.S.
- SAG-E (SAG ELIGIBLE): An actor who has qualified to join SAG-AFTRA but has not yet officially joined. SAG-E Status is typically earned by working a TAFT-Harley job or accumulating a set number of union vouchers as a background performer. SAG-E actors can work both union and non-union productions during this window, but once they join SAG-AFTRA, they must work union jobs only.
- AEA (Actors’ Equity Association): The labor union representing professional actors and stage managers in American theatre.
- AGVA (American Guild of Variety Artists): A union representing performers in live variety entertainment — including theme park performers, circus artists, comedians, and cabaret performers.
- Non-Union: An actor who is not a member of SAG-AFTRA or AEA. Non-union actors can work on independent, student, and non-union productions, but do not receive the minimum pay protections, benefits, or working conditions guaranteed by union contracts.
- Taft-Hartley: A U.S. labor law provision that allows a non-union actor to work a SAG-AFTRA job. After their first union job, they enter a window period before they are required to join the union.
- Scale: The minimum rate of pay established by a union contract for a given type of work (e.g., day player, weekly contract, background).
- Residuals: Payments made to actors each time their work is rebroadcast, streamed, or re-released — a key benefit of union membership.
- Per Diem: A daily allowance paid to actors to cover meals and incidental expenses when working away from their home base.
- Deferred Pay: An agreement — common on low-budget and independent films — in which the actor agrees to be paid later, contingent on the film generating revenue.
- Voucher: The time slip completed by background/extra performers after a shoot day, containing the information needed to process their payment.
- Waiver: Union-approved permission allowing a non-union performer to work on a union production for a specific job.
Role Types & Credits
- Lead Role: The primary character in a production — the central focus of the story with the most screen or stage time.
- Supporting Role: A speaking role that serves the lead, significant to the story but not the primary focus.
- Principal Role: Any role with spoken lines on a union production — the threshold that distinguishes a speaking role from background work.
- Day Player: A principal actor hired on a daily basis rather than a long-term contract — common for guest roles and smaller featured parts.
- Bit Part: A small role with direct interaction with principal actors but no more than a few lines of dialogue.
- Background Actor (Extra): A non-speaking performer who appears in the background of scenes to populate the world of the story.
- Stand-In: A background performer of similar height and coloring to a principal actor, used to hold their position while the crew sets up lighting and camera.
- Photo Double: An actor who closely resembles a principal and is used on camera in their place — for distance shots, hands, or body shots.
- Stunt Performer: A specially trained performer who executes dangerous physical sequences in place of or alongside principal actors.
- Cameo: A brief, often surprise appearance by a well-known actor or celebrity in a production.
- Understudy: An actor who learns a role so they can step in and perform it if the primary actor is unable to go on — common in theatre.
- Swing: A theatre performer who learns multiple ensemble or supporting roles and can step in for any of them as needed.
- Series Regular: An actor contracted as a main cast member of a television series across a full season or run.
- Recurring Role: An actor who appears in multiple episodes of a series but is not a series regular.
- Guest Star: An actor with a significant featured role in one or a few episodes of a TV series.
- Co-Star: A smaller featured role in a TV episode — typically a few lines, one or two scenes.
- U/5 (Under-Five): A SAG-AFTRA contract category for performers with five lines or fewer dialogue in a theatrical film or TV production. U/5 roles count towards qualifying for SAF-AFTRA membership.
- Pilot: The first episode of a TV series, produced as a proof of concept to sell the show to a network or streaming platform.
- Billing: The order and prominence in which an actor’s name appears in the credits — a matter of significant importance in contract negotiations.
- Above-the-Title Billing: The most prestigious credit placement — the actor’s name appears before the title of the film or show.
- Talent: An industry umbrella term for actors and on-camera performers.
